View Full Version : photographing 3D art works

04-26-2008, 01:07 PM
I am trying to photograph some 3D art works. In the past, using a film camera, I would shoot outdoors on an overcast day and the color would be very accurate. Now, with a digital camera, I had read that direct sunlight is best. I'm having trouble getting the colors to be as accurate as the actual work. Any tips on how to improve this would be most welcome.

04-26-2008, 03:46 PM
First things first: calibrate your monitor if it's not already. If you don't know whether it is or isn't calibrated, I guarantee it isn't because it requires hardware and software.

A Pantone Huey or ColorVision Spyder2Express is a good start.

04-26-2008, 04:30 PM
In addition to the excellent suggestion by cdi, if you're not setting your white balance manually (or shooting RAW files, you didn't mention the camera), color differences can be very extreme.